The CitizenInfo programme brings together resources, projects, and formats on a single platform to foster media and information literacy from elementary to high school.
Designed for teachers, educators, and parents who are active members of the educational community, the platform offers a practical, up-to-date, and progressive approach to addressing the major challenges of information in the digital age, with its social networks and AI, in the classroom or workshops.
Our ambition
To educate informed citizens
Learning to discern and doubt reasonably
Giving young people solid reference points in the face of information, images, social networks and AI.
A vibrant, active, and collective media and information literacy (MIL) experience
Questioning, verifying, debating, choosing, and participating responsibly
A demanding, ethical and democratic media and information literacy (MIL) approach
Building a common digital culture based on respect and critical thinking
Understanding how the brain processes information
Leveraging insights from cognitive science to better resist the traps of disinformation
Media and Information Literacy (MIL) rooted in the realities of young people
Starting from their everyday digital habits, questions, and practices
The topics covered
Artificial intelligence Digital citizenship Critical thinking How information is made Fact-checking Fake news Online hate Social media
Our formats
Teaching sheets providing step-by-step guidance.
Interactive images to explore and decode.
Workshop kits to plan your sessions.
Immersive digital learning paths.
Quizzes to test knowledge.
Videos to start the discussion.
projects
What if the best tool for better information was first understanding how our brains are tricked? This is what the DS4S project aims to do by placing the workings of our brain and our cognitive biases at the heart of the educational approach and the resources offered.This project is part of the DS4Skills project, which brings together more than 16 partners and is co-financed by the European Commission.
Middle school · High schoolDigital citizenshipCritical thinkingHow information is madeFact-checking
Immersive programs that delve into the "big questions" young people have about their relationship with media and information. Each program gives them the right to doubt, debate, and evolve their opinions, in order to build their own relationship with media and information.
High schoolDigital citizenshipCritical thinkingHow information is madeArtificial intelligence
With over 4 billion pieces of content shared daily on social media, indiscriminately mixing information, misinformation, and "fake news," it is crucial to equip young people with the tools to question and contextualize information.With InfoHunter, immerse yourself in an engaging and participatory experience, easy for educational facilitators to use.
Middle school · High schoolCritical thinkingHow information is madeFact-checkingFake news
What if the best tool for better information was first understanding how our brains are tricked? This is what the DS4S project aims to do by placing the workings of our brain and our cognitive biases at the heart of the educational approach and the resources offered.This project is part of the DS4Skills project, which brings together more than 16 partners and is co-financed by the European Commission.
Middle school · High schoolDigital citizenshipCritical thinkingHow information is madeFact-checking
Immersive programs that delve into the "big questions" young people have about their relationship with media and information. Each program gives them the right to doubt, debate, and evolve their opinions, in order to build their own relationship with media and information.
High schoolDigital citizenshipCritical thinkingHow information is madeArtificial intelligence
With over 4 billion pieces of content shared daily on social media, indiscriminately mixing information, misinformation, and "fake news," it is crucial to equip young people with the tools to question and contextualize information.With InfoHunter, immerse yourself in an engaging and participatory experience, easy for educational facilitators to use.
Middle school · High schoolCritical thinkingHow information is madeFact-checkingFake news
What if the best tool for better information was first understanding how our brains are tricked? This is what the DS4S project aims to do by placing the workings of our brain and our cognitive biases at the heart of the educational approach and the resources offered.This project is part of the DS4Skills project, which brings together more than 16 partners and is co-financed by the European Commission.
Middle school · High schoolDigital citizenshipCritical thinkingHow information is madeFact-checking
Immersive programs that delve into the "big questions" young people have about their relationship with media and information. Each program gives them the right to doubt, debate, and evolve their opinions, in order to build their own relationship with media and information.
High schoolDigital citizenshipCritical thinkingHow information is madeArtificial intelligence
With over 4 billion pieces of content shared daily on social media, indiscriminately mixing information, misinformation, and "fake news," it is crucial to equip young people with the tools to question and contextualize information.With InfoHunter, immerse yourself in an engaging and participatory experience, easy for educational facilitators to use.
Middle school · High schoolCritical thinkingHow information is madeFact-checkingFake news